Khun

Hailing from the planet Davida XI, the Khun are a powerful but sparse race. Khun are typically characterised by their large, circular eyes and by their long, pinned ears; resembling those of terrestial bats. Beneath each of their eyes is a set of 3 bio-luminescent 'bulbs' that the Khun use similar to flashlights. Using a flap of skin similar to an eyelid, the Khun can cover up these lights to 'switch' them off. A typical Khun adult will stand at 4 to 5 feet tall, with a relatively spindly frame.

Before their civilization radically developed and they abandoned their homeworld, the Khun were merchants, scavengers and hoarders. This helped them considerably when transitioning into a space-faring race.

Across the cosmos, the Khun are now notorious to be machinists, engineers and scientists. They are also widely renowned for their supposed ability to reverse-engineer any technology they can get their hands on.

Culture
Even after spreading out into the unknown, the base structure of Khun culture remains the same.

Khun settlements initially served as a waypoint and a market to trade goods in. Khun would travel in a cycle between settlements, scavenging what they could on the way. They would then barter and trade their finds amongst eachother and move onto the next settlement, continuing the cycle. It wasn't long before trade routes and eventually roads were developed in order to streamline the process.

Khun children are raised in the settlements by Khun elders until they are strong enough to leave. Khun adults repeat the trade cycle over and over until they mature into elders, at which point they settle down. Khun elders will often have souvenirs and trinkets hoarded in their dwellings, obtained throughout their journeys. Before the Khun entered space, the average life expectancy was around 50 years old.

As Khun culture developed, guilds were developed. These guilds allowed multiple Khun to share wealth amongst eachother, and they often had their own rules and creed.

Due to their nature, there had never been wars between Khun. The only conflict to speak of was between guilds, but that manifested in a more competitive manner.

As their civilization progressed, their settlements became bigger. In turn, scavengers were replaced with proxy drones, and the transit was carried out by vehicles. In a relatively short period of time, their system had become almost fully automated. The Khun turned their gaze to the stars and constructed elaborate spacecraft designed to colonise foreign worlds. Within a few centuries, the Khun had mastered the art of colonising, and expanded in waves; once a group of planets had been stripped of its treasures, they would move onto the next, cataloguing and stockpiling all of its resources.

As fate would have it, the Khun would eventually come across the Arkmai during one of their expansion waves, and the two races would quickly and coherently merge into one federation of guilds. This federation became known as Quiddum Bloc.